SonED2 Object Editor


The Object Editor is used for editing the layout and properties of the Objects within the normal gameplay levels. Objects are placed within levels by full X and Y pixel offsets (coordinates), and also contain a type value and one or more property values/bitfields, as well as a few generic flags, all of which determine how the Object is displayed and how it behaves. The images and descriptions displayed in the editor are set up through "Object Listing Files", which tell the editor how each Object should be represented graphically, and how its properties should be displayed and manipulated by the editing keys. Those files may be altered and expanded upon as described by their own documentation.

The following features are available in this editor: